Portfolio
Here below, a selection shows video materials of games I have worked on over the last years. My role has not always been the same depending on the project: art direction, production, game design and graphism. This selection shows a wide variety of game genres and platforms.
The Mysterious Cities of Gold
2013 - iOs / Android
Developped by Allegorithmic
Adapted from the animated serie
© Ynnis Interactive / Blue Spirit
My role: Art & Creative Direction, Game Design, UX
Trust
2012 - Web
Developped by Playsoft
Designed by Studio 1D
© Danone
My role: Art Management
Bladelords
2012 - iOs
Developped and published by Playsoft
Original creation
© Playsoft
My role: Art Direction
Chamalo
2012 - iOs
Developped by Playsoft
Based on an illustrated book by Marion Billet
© Flammarion
My role: Art Direction, Interactions design, Storyboard
Joue avec Emilie
2011 - iOs
Developped by Playsoft
Based on an illustrated book by Domitille de Pressensé © Casterman
My role: Art Direction, Interactions design, Storyboard
Dora's dress-up adventures
2011 - iOs
Developped by Playsoft
Adapted from the animated serie
© Nickelodeon
My role: Art Direction
Dobble (Spot it!)
2011 - iOs
Developped by Playsoft
Adapted from the card game by PlayFactory
© PlayFactory / Playsoft
My role: Art Direction, GUI, UX
Touch of Fun
2011 - iOs
Developped by Playsoft
Original creation
© Playsoft
My role: Art Direction
Break the rules
2010 - iOs
Developped by Playsoft
Original creation
© Playsoft
My role: Art Direction
Ultimate Mortal Kombat 3 Mobile
2010 - J2me
Developped by Playsoft
Adapted from the arcade cabinet game
© EA Mobile
My role: Art Direction, GUI
Tekken Mobile
2010 - J2me
Developped by Playsoft
Adapted from the console game
© Namco Bandai
My role: Art Direction, GUI
Rabbids go Phone !
2009 - iOs
Developped by Playsoft
Adapted from Crazy Rabbids license
© Ubisoft
My role: Art Direction
Metal Gear Acid²
2009 - J2me
Developped by Playsoft
Adapted from the PSP game
© Konami
My role: Art Direction, GUI, Pixel Art, Animation, Production
ADI l'entraîneur
2008 - Nintendo DS
Developped by Kaolink
Adapted from the PC educational game
© Mindscape
My role: Art Direction, Pixel Art, Animation, Storyboard
Demoreel Overloaded J2me
2004 / 2007 - J2me
Various games made in pixel art for J2me mobile devices at Overloaded in Amsterdam. More of that period to see on my Tumblr.
My role: Art Direction, Creative Direction, Pixel Art, Animation, Level Design